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The few images on this page are a excerpt from a bigger project I worked on, for Silicon-Worlds. One part of this project was Detailed real-time Earth rendering. Main features are: | ![]() |
Note: images with a thin border have a higher resolution version available.
On the picture below, the generated image has no atmosphere. This why it appears less blueish and has a more visible specular highlight.
Adaptive texture: a zoom on Earth ('Daylight' texture only)
Initial version (8000x4000, roughly 92 MB per texture) compared to my project (40000x20000).
Other screenshots:
Detail of the normal mapping (Intensified effect for illustrative purposes)