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TNL: Data Fields

- All
- Functions
- Variables
- Typedefs
- Enumerations
- Enumerator
- Related Functions

- a
- b
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- f
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- ~

Here is a list of all struct and union fields with links to the structures/unions they belong to:

### - t -

- t : TNLTest::Player
- takeOwnership() : TNL::ByteBuffer
- tDelta : TNLTest::Player
- team : Zap::EditorUserInterface::WorldItem
- Team() : Zap::GameType::Team
- TeamChat : Zap::GameUserInterface
- teamId : Zap::ClientRef
- TeamMask : Zap::EngineeredObject , Zap::GoalZone
- teamOnly : Zap::VChatHelper::VChatNode
- teamVisMask : Zap::GameType::ItemOfInterest
- Teleporter() : Zap::Teleporter
- TeleporterDelay : Zap::Teleporter
- TeleporterExpandTime : Zap::Teleporter
- TeleporterRadius : Zap::Teleporter
- TeleporterTriggerRadius : Zap::Teleporter
- TeleportInExpandTime : Zap::Teleporter
- TeleportInRadius : Zap::Teleporter
- TeleportMask : Zap::Teleporter
- TerminationReason : TNL::NetConnection
- test() : TNL::BitSet32
- testBit() : TNL::BitStream
- TestConnection() : TNLTest::TestConnection
- TestGame() : TNLTest::TestGame
- testLevel() : Zap::EditorUserInterface
- TestNetInterface() : TNLTest::TestNetInterface
- testStrict() : TNL::BitSet32
- TextEntryUserInterface() : Zap::TextEntryUserInterface
- theAddress : Zap::GameNetInterface::BannedHost
- theItem : Zap::GameType::ItemOfInterest
- theLogType : TNL::LogTypeRef
- theObject : Zap::Game::DeleteRef , Zap::GridDatabase::BucketEntry
- Thread() : TNL::Thread
- ThreadQueue() : TNL::ThreadQueue
- ThreadQueueThread : TNL::ThreadQueue , TNL::ThreadQueue::ThreadQueueThread
- threadStart() : TNL::ThreadQueue
- ThreadStorage() : TNL::ThreadStorage
- tick() : Zap::FXTrail , TNLTest::TestNetInterface , TNLTest::TestGame , TNL::ClientPuzzleManager
- time : Zap::Move
- TimedOut : TNL::NetConnection
- timeLeft : Zap::HuntersGameType::YardSaleWaypoint
- timeout : Zap::Teleporter
- TimeoutCheckInterval : TNL::NetInterface
- Timer() : Zap::Timer
- title : Zap::TextEntryUserInterface
- titleBuf : Zap::CreditsScroller::ProjectInfo
- titleBuffer : Zap::MainMenuUserInterface
- TNL_DECLARE_CLASS() : Zap::GameType , Zap::GoalZone , Zap::HuntersGameType , Zap::HuntersFlagItem , Zap::Projectile , Zap::GrenadeProjectile , Zap::RabbitGameType , Zap::Ship , Zap::SoccerGameType , Zap::Mine , TNLTest::Player , Zap::Barrier , Zap::CTFGameType , Zap::Teleporter , Zap::ForceField , Zap::ForceFieldProjector , Zap::Turret , Zap::HuntersNexusObject , Zap::FlagItem , Zap::SoccerBallItem , TNLTest::Building
- TNL_DECLARE_NETCONNECTION() : Zap::MasterServerConnection , TNLTest::TestConnection , Zap::GameConnection
- TNL_DECLARE_RPC() : Zap::GameType , Zap::GameConnection , Zap::HuntersGameType , Zap::SoccerGameType , MasterServerInterface , Zap::RabbitGameType , MasterServerInterface , TNLTest::Player , Zap::HuntersGameType , MasterServerInterface , TNLTest::Player , Zap::GameConnection , MasterServerInterface , Zap::GameConnection , MasterServerInterface , Zap::GameType , MasterServerInterface , Zap::GameType , TNL::GhostConnection , Zap::GameType , TNLTest::TestConnection , TNL::GhostConnection , MasterServerInterface , Zap::GameConnection , Zap::GameType , Zap::GameConnection , Zap::HuntersGameType , Zap::GameConnection , Zap::GameType , Zap::GameConnection , Zap::GameType , TNLTest::TestConnection , Zap::GameType , MasterServerInterface , Zap::GameType , TNLTest::Player , Zap::GameType
- TNL_DECLARE_RPC_OVERRIDE() : Zap::MasterServerConnection
- toggle() : TNL::BitSet32
- toggleFullscreen() : Zap::OptionsMenuUserInterface
- toIPAddress() : TNL::Address
- toString() : TNL::Address
- TrailCount : Zap::Ship
- transport : TNL::Address
- trigger : Zap::VChatHelper::VChatNode
- tryLock() : TNL::Mutex
- ttl : Zap::GrenadeProjectile , Zap::FXTrail::TrailNode
- Turret() : Zap::Turret
- TurretAimOffset : Zap::Turret
- TurretFireDelay : Zap::Turret
- TurretPerceptionDistance : Zap::Turret
- TurretProjectileVelocity : Zap::Turret
- TurretRange : Zap::Turret
- TurretTurnRate : Zap::Turret
- typeName : TNL::LogType