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TNL: Data Fields

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Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:

### - m -

- MasterConstants : masterInterface.h
- MasterNoSuchHost : masterInterface.h
- MasterRequestTimedOut : masterInterface.h
- MAX_WORD : private.h
- MaxFireDelay : gameWeapons.h
- MaxJoystickAxes : input.h
- MaxJoystickButtons : input.h
- MaxPacketDataSize : tnlUDP.h
- MIN_WORD : private.h
- MineType : gameObject.h
- MinimumPaddingBits : tnlNetConnection.h
- ModuleBoost : shipItems.h
- ModuleCloak : shipItems.h
- ModuleCount : shipItems.h
- ModuleEngineer : shipItems.h
- ModuleRepair : shipItems.h
- ModuleSensor : shipItems.h
- ModuleShield : shipItems.h
- MotionTriggerTypes : gameObject.h
- MoveableType : gameObject.h