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TNL: controlObjectConnection.h File Reference

# controlObjectConnection.h File Reference

`#include "tnl.h"`
`#include "tnlGhostConnection.h"`
`#include "gameObject.h"`
`#include "point.h"`
`#include "move.h"`

## Namespaces

namespace | Zap

## Data Structures

class | Zap::ControlObjectConnection
struct | Zap::ControlObjectConnection::GamePacketNotify