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TNL: Zap::SFXProfile Struct Reference

# Zap::SFXProfile Struct Reference

`#include <sfx.h>`

## Data Fields

const char * | fileName
bool | isRelative
F32 | gainScale
bool | isLooping
F32 | fullGainDistance
F32 | zeroGainDistance

## Field Documentation

const char* Zap::SFXProfile::fileName

bool Zap::SFXProfile::isRelative

F32 Zap::SFXProfile::gainScale

bool Zap::SFXProfile::isLooping

F32 Zap::SFXProfile::fullGainDistance

F32 Zap::SFXProfile::zeroGainDistance