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TNL: Zap::QueryServersUserInterface::ServerRef Struct Reference

# Zap::QueryServersUserInterface::ServerRef Struct Reference

`#include <UIQueryServers.h>`

## Public Types

enum | State { Start, SentPing, ReceivedPing, SentQuery,
ReceivedQuery
}

## Data Fields

U32 | state
U32 | id
U32 | pingTime
U32 | identityToken
U32 | lastSendTime
U32 | sendCount
bool | isFromMaster
bool | dedicated
bool | passwordRequired
Nonce | sendNonce
char | serverName [MaxServerNameLen+1]
Address | serverAddress
S32 | playerCount
S32 | maxPlayers

## Member Enumeration Documentation

enum Zap::QueryServersUserInterface::ServerRef::State

Enumerator:

  Start |
  SentPing |
  ReceivedPing |
  SentQuery |
  ReceivedQuery |

## Field Documentation

U32 Zap::QueryServersUserInterface::ServerRef::state

U32 Zap::QueryServersUserInterface::ServerRef::id

U32 Zap::QueryServersUserInterface::ServerRef::pingTime

U32 Zap::QueryServersUserInterface::ServerRef::identityToken

U32 Zap::QueryServersUserInterface::ServerRef::lastSendTime

U32 Zap::QueryServersUserInterface::ServerRef::sendCount

bool Zap::QueryServersUserInterface::ServerRef::isFromMaster

bool Zap::QueryServersUserInterface::ServerRef::dedicated

bool Zap::QueryServersUserInterface::ServerRef::passwordRequired

Nonce Zap::QueryServersUserInterface::ServerRef::sendNonce

char Zap::QueryServersUserInterface::ServerRef::serverName[MaxServerNameLen+1]

Address Zap::QueryServersUserInterface::ServerRef::serverAddress

S32 Zap::QueryServersUserInterface::ServerRef::playerCount

S32 Zap::QueryServersUserInterface::ServerRef::maxPlayers