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TNL: Data Fields

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- Functions
- Variables
- Typedefs
- Enumerations
- Enumerator
- Defines

- ButtonInfo : input.h
- Constants : tnlUDP.h
- ControllerTypeType : input.h
- EngineerBuildObjects : shipItems.h
- GameObjectType : gameObject.h
- MasterConstants : masterInterface.h
- NetClassGroup : tnlNetBase.h
- NetClassMask : tnlNetBase.h
- NetClassType : tnlNetBase.h
- NetError : tnlUDP.h
- NetObjectRPCDirection : tnlNetObject.h
- ProjectileType : gameWeapons.h
- RPCDirection : tnlRPC.h
- RPCGuaranteeType : tnlRPC.h
- SFXProfiles : sfx.h
- ShipModule : shipItems.h
- TransportProtocol : tnlUDP.h
- WeaponConsts : gameWeapons.h
- WeaponTypes : gameWeapons.h