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TNL: Zap::GridDatabase::BucketEntry Struct Reference

# Zap::GridDatabase::BucketEntry Struct Reference

`#include <gridDB.h>`

## Data Fields

GameObject * | theObject
BucketEntry * | nextInBucket

## Field Documentation

GameObject* Zap::GridDatabase::BucketEntry::theObject

BucketEntry* Zap::GridDatabase::BucketEntry::nextInBucket