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TNL: Data Fields

- All
- Functions
- Variables
- Typedefs
- Enumerations
- Enumerator
- Defines

- c
- d
- f
- g
- m
- r
- s
- u

### - c -

- clientGame : testGame.h

### - d -

- DefaultLineWidth : UI.h

### - f -

- F32_MAX : tnlTypes.h
- F32_MIN : tnlTypes.h
- Float2InversePi : tnlTypes.h
- Float2Pi : tnlTypes.h
- FloatHalf : tnlTypes.h
- FloatHalfPi : tnlTypes.h
- FloatInverse2Pi : tnlTypes.h
- FloatInversePi : tnlTypes.h
- FloatOne : tnlTypes.h
- FloatPi : tnlTypes.h
- FloatSqrt2 : tnlTypes.h
- FloatSqrtHalf : tnlTypes.h
- FloatZero : tnlTypes.h

### - g -

- gAdminMenuUserInterface : UIMenus.h
- gAdminPasswordEntryUserInterface : UINameEntry.h
- gClientGame : game.h
- gConnectStatesTable : gameConnection.h
- gCreditsUserInterface : UICredits.h
- gEditorMenuUserInterface : UIEditor.h
- gEditorUserInterface : UIEditor.h
- gGameMenuUserInterface : UIMenus.h
- gGameUserInterface : UIGame.h
- gInstructionsUserInterface : UIInstructions.h
- gLevelMenuUserInterface : UIMenus.h
- gMainMenuUserInterface : UIMenus.h
- gMasterAddress : game.h
- gNameEntryUserInterface : UINameEntry.h
- gOptionsMenuUserInterface : UIMenus.h
- gPasswordEntryUserInterface : UINameEntry.h
- gPlayerMenuUserInterface : UIMenus.h
- gProjInfo : gameWeapons.h
- gQueryServersUserInterface : UIQueryServers.h
- gServerGame : game.h
- gWeapons : gameWeapons.h

### - m -

- MasterNoSuchHost : masterInterface.h
- MasterRequestTimedOut : masterInterface.h
- MinimumPaddingBits : tnlNetConnection.h

### - r -

- radiansToDegreesConversion : move.h

### - s -

- S16_MAX : tnlTypes.h
- S16_MIN : tnlTypes.h
- S32_MAX : tnlTypes.h
- S32_MIN : tnlTypes.h
- S8_MAX : tnlTypes.h
- S8_MIN : tnlTypes.h
- serverGame : testGame.h

### - u -

- U16_MAX : tnlTypes.h
- U32_MAX : tnlTypes.h
- U8_MAX : tnlTypes.h