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TNL: Data Fields

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- Related Functions

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Here is a list of all struct and union fields with links to the structures/unions they belong to:

### - l -

- L_z2 : gsm_state
- LARpp : gsm_state
- last() : TNL::Vector< T >
- lastControlObjectPosition : Zap::ControlObjectConnection::GamePacketNotify
- lastPingTime : TNLTest::TestNetInterface
- lastPlayerTouch : Zap::SoccerBallItem
- LastProcessState : Zap::MoveObject
- lastSendTime : Zap::QueryServersUserInterface::ServerRef
- lastSortColumn : Zap::QueryServersUserInterface
- lastTime : TNLTest::TestGame
- lastUpdateChain : TNL::GhostInfo
- lastUsedServerId : Zap::QueryServersUserInterface
- left : Zap::Move
- len() : Zap::Point
- lenSquared() : Zap::Point
- LevelInfoDisplayTime : Zap::GameType
- LevelSwitchTime : Zap::ServerGame
- linkedList : TNL::LogType
- linkToClientList() : Zap::GameConnection
- load() : TNL::AsymmetricKey , TNL::Journal
- loadLevel() : Zap::ServerGame
- LoadoutHelper() : Zap::LoadoutHelper
- LoadoutMask : Zap::Ship
- LoadoutMode : Zap::GameUserInterface
- Localhost : TNL::Address
- lock() : TNL::Mutex , TNL::ThreadQueue
- logBitUsage() : TNL::NetClassRep , NetClassRepInstance< className >
- LogConsumer() : TNL::LogConsumer
- logString() : TNL::LogConsumer
- LogTypeRef() : TNL::LogTypeRef
- lowerRight : TNLTest::Building
- LPC10VoiceDecoder() : Zap::LPC10VoiceDecoder
- LPC10VoiceEncoder() : Zap::LPC10VoiceEncoder
- ltp_cut : gsm_state