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TNL: Data Fields

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- Functions
- Variables
- Typedefs
- Enumerations
- Enumerator
- Defines

- _
- a
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- e
- f
- g
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Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:

### - g -

- gAdminMenuUserInterface : UIMenus.h
- gAdminPasswordEntryUserInterface : UINameEntry.h
- GameMissionTypesPerPacket : masterInterface.h
- GameObjectType : gameObject.h
- GAMETYPE_RPC_C2S : gameType.h
- GAMETYPE_RPC_S2C : gameType.h
- gClientGame : game.h
- gConnectStatesTable : gameConnection.h
- gCreditsUserInterface : UICredits.h
- gEditorMenuUserInterface : UIEditor.h
- gEditorUserInterface : UIEditor.h
- getBinLog2() : tnlTypes.h
- getHighPrecisionMilliseconds() : tnlPlatform.h
- getHighPrecisionTimerValue() : tnlPlatform.h
- GetJoystickName() : input.h
- getModifierState() : input.h
- getNextBinLog2() : tnlTypes.h
- getNextPow2() : tnlTypes.h
- getRealMilliseconds() : tnlPlatform.h
- getState() : tnlRandom.h
- getString() : tnlNetStringTable.h
- gGameMenuUserInterface : UIMenus.h
- gGameUserInterface : UIGame.h
- gInstructionsUserInterface : UIInstructions.h
- glColor() : gameObjectRender.h
- gLevelMenuUserInterface : UIMenus.h
- glVertex() : gameObjectRender.h
- gMainMenuUserInterface : UIMenus.h
- gMasterAddress : game.h
- gNameEntryUserInterface : UINameEntry.h
- gOptionsMenuUserInterface : UIMenus.h
- gPasswordEntryUserInterface : UINameEntry.h
- gPlayerMenuUserInterface : UIMenus.h
- gProjInfo : gameWeapons.h
- gQueryServersUserInterface : UIQueryServers.h
- gServerGame : game.h
- GSM_ABS : private.h
- GSM_ADD : private.h
- gsm_create() : gsm.h
- gsm_decode() : gsm.h
- gsm_destroy() : gsm.h
- gsm_div() : private.h
- gsm_encode() : gsm.h
- GSM_ENCODED_FRAME_SIZE : gsm.h
- GSM_MAGIC : private.h
- GSM_MULT : private.h
- GSM_MULT_R : private.h
- GSM_OPT_LTP_CUT : gsm.h
- gsm_option() : gsm.h
- GSM_SAMPLES_PER_FRAME : gsm.h
- GSM_SUB : private.h
- gsmword : private.h
- gWeapons : gameWeapons.h