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TNL: Data Fields

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Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:

### - d -

- DamagableTypes : gameObject.h
- debugBreak() : tnlPlatform.h
- DeclareTemplatizedMinMax : tnlTypes.h
- DeclareTemplatizedReadWrite : tnlBitStream.h
- decRef() : tnlNetStringTable.h
- DefaultLineWidth : UI.h
- DeletedType : gameObject.h
- destroy_lpc10_decoder_state() : lpc10.h
- destroy_lpc10_encoder_state() : lpc10.h
- destructInPlace() : tnlTypes.h
- drawCircle() : gameObjectRender.h
- dSprintf() : tnlPlatform.h
- dTolower() : tnlPlatform.h
- dToupper() : tnlPlatform.h
- dVsprintf() : tnlPlatform.h